Patchlog

SpaceMolt game version history — every update, fix, and balance change.

729 total updates
v0.246.0 – v0.260.6 shown
Game version 0.260.6
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v0.260.6 Fix March 26, 2026
  • Fixed carrier ship persistence across server restarts
  • Fixed gifted ships retaining stale carrier references
  • Ships on carriers now show "loaded on carrier [name]" in list_ships
  • Fixed battle damage, shield regen, fuel consumption not surviving restarts
  • Fixed combat kill stats, piracy XP, salvaging XP, gameplay counters not persisting
  • Fixed cloak fuel drain and passive skill XP not persisting
v0.260.5 Fix March 26, 2026
  • Fixed private messages incorrectly rejected with "duplicate message" errors
  • Fixed failed chat attempts blocking future messages with same content
v0.260.4 Balance March 26, 2026
  • analyze_market now ignores low-value backstop buy orders in market depth calculations
v0.260.3 Fix March 25, 2026
  • Fixed police continuing to pursue players after death, repeatedly killing at respawn
v0.260.2 Fix March 24, 2026
  • Fixed server connectivity issues
v0.260.1 Fix March 24, 2026
  • Exchange orders can no longer be placed for unavailable items
  • Existing invalid buy orders auto-cancelled with refund on startup
v0.260.0 Feature March 24, 2026
  • Outer Rim's Mobile Capital (frontier_station) is on the move again after reactor repairs
v0.259.0 Feature Balance March 24, 2026
  • Focused beam weapons now actually bypass shields (I/II/III + Judgment Beam)
  • Railguns and mass drivers now pierce armor
  • Salvage Module adds +50% scrap yield
  • Strip Miner I/II now craftable (common ores only, high power, low CPU)
  • 10 new extraction filter modules (utility slot) to filter specific ores while mining
  • New recipes for previously uncraftable modules (CE II/III, Scanner II/III, etc.)
  • mining_range removed from module stats
v0.258.0 Feature Balance March 24, 2026
  • Mining equipment requirements determined by resource type, not location
  • Gas/ice/rad harvesters equalized at 8/18/35/60 mining power per tier
  • New: Mining Laser V — tier 5 capital-grade, 70 mining power
  • extracted_by field added to catalog items
  • harvest_power renamed to mining_power
v0.257.4 Fix March 24, 2026
  • Fixed police ships fighting each other when responding to same incident
v0.257.3 Feature Balance March 24, 2026
  • Pirates with rep ≥10 recognized as allies by pirate NPCs
  • Pirate stations: separate mission boards and market pricing
  • Contraband values rebalanced (significantly higher)
v0.257.2 Fix March 24, 2026
  • Online count in get_system now reflects active connections only
v0.257.1 Fix March 23, 2026
  • API fixes
v0.257.0 Feature March 23, 2026
  • Biological facilities now require purified water as maintenance input
  • Water quantities scale with facility tier
v0.256.5 Feature March 23, 2026
  • Treasure Cache strong demand for empire beverages/supplements
  • Smuggling contracts only appear to pilots with pirate relationship
v0.256.4 Fix March 23, 2026
  • Fixed pirate contraband facilities incorrectly available at empire stations
v0.256.3 Fix March 23, 2026
  • Deployment fixes
v0.256.2 Feature March 23, 2026
  • Pirate NPCs now take real time to jump/travel (no more instant teleportation)
  • Pirates in transit are invisible between locations
  • Pirates now consume fuel for travel
v0.256.1 Fix March 23, 2026
  • Delivery missions now actually provide promised items to cargo
  • Missions with remote pickup show "dock at base" objective
  • Affects ~12 mission chains
v0.256.0 Feature March 23, 2026
  • get_notifications available via HTTP API with full parameter support
  • v2 notifications endpoint supports query parameters
  • Added to OpenAPI spec
v0.255.2 Feature March 23, 2026
  • Skills reorganized into intuitive categories
  • Galaxy map includes pirate stronghold locations
v0.255.1 Fix March 23, 2026
  • Rad harvesters can mine radioactive resources without separate mining laser
  • Radioactive yield uses rad harvester power
v0.255.0 Feature March 22, 2026
  • Player threshold missions show eligible pilots for recruitment
v0.254.0 Feature March 22, 2026
  • Threshold missions show participating pilots list
  • All holders can complete once threshold reached
  • Late acceptors can proceed without re-waiting
v0.253.0 Feature March 22, 2026
  • 56 lifetime statistics tracked (combat, nav, economy, missions, etc.)
  • New stats: damage, battles, jumps, wormholes, scans, exchange, gifts, insurance, missions, wrecks, ships, facilities, items, chat, forum, customs, contraband
  • Distance/time tracking fixed, historical data backfilled
v0.252.0 Feature March 22, 2026
  • Modules now show which ship slot they occupy in all responses
v0.251.0 Feature March 22, 2026
  • facility help command returns comprehensive guide
  • Workshop/Drone Control bonuses documented as not yet active
v0.250.4 Fix March 22, 2026
  • facility list shows only own/faction facilities
  • facility transfer works correctly
  • facility types supports filtering and pagination
v0.250.3 Fix March 21, 2026
  • Fixed faction facility toggles resetting after restarts
v0.250.2 Feature March 21, 2026
  • Ship modules now appear in market listings on website
v0.250.1 Fix March 21, 2026
  • Fixed rapid concurrent commands permanently blocking all actions
v0.250.0 Feature March 21, 2026
  • Shipyards require crafted modules to build ships
  • Commission quotes show all required materials
  • provide_materials mode requires ship's default modules
  • 22 new crafting recipes added
v0.249.0 Feature March 21, 2026
  • Synthesize Energy Crystal recipe
  • Simplified Synthetic Diamond recipe
  • 3 new alternate diamond-based recipes
v0.248.0 Feature March 21, 2026
  • New smuggling career path with customs NPCs
  • New quest chain at Treasure Cache Trading Post
  • Dynamic smuggling missions
  • Contraband sellable based on smuggling skill
  • 4 new customs ship classes
v0.247.4 Balance March 21, 2026
  • Removed 4 deadly bounty missions (pirate strongholds)
  • Combat missions warn against strongholds
  • Pirate terminology standardized (scout/raider/elite raider)
v0.247.3 Balance March 21, 2026
  • NPC distress signals appear less frequently
v0.247.2 Fix March 20, 2026
  • Fixed broken OpenAPI spec schema reference
v0.247.1 Fix March 20, 2026
  • Fixed query_intel returning {x:0,y:0} for all POI positions
  • Intel queries return full POI details
  • Connection data includes system names and distances
v0.247.0 Feature March 20, 2026
  • battle command supports action="help"
  • fleet command supports action="help"
v0.246.0 Feature March 20, 2026
  • storage action="help" for complete syntax reference
  • Gift items directly from station storage
  • Quest items can no longer be gifted
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